Mousa
Soutari.
Senior engineer building AI-native tools for game development, enterprise, and industrial operations.
Mosaic Bridge.
— Unity Editor MCP plugin.
An open-source Unity Editor plugin that lets AI clients drive Unity through the Model Context Protocol.
Around 200 callable tools covering procedural generation, simulation, physics, animation, rendering, AI behaviors, and editor automation. A large portion are original implementations of published CS, graphics, and AI research papers.
npx @mosaicxr-ai/create-bridge
Also building.
Specific problems I solve well.
Unity + AI tooling
Editor automation, MCP servers, custom tool catalogs wired to production-grade engines.
AI agent systems
Governed autonomy, knowledge-grounded tool use, tool-catalog design for reliable agent execution.
Research-to-code
Turning published algorithms — graphics, simulation, AI — into production-grade callable systems.
Systems architecture
Multi-tenant platforms, in-process bridges, plugin sandboxes, event-driven coordination.
Senior technical advisory / CTO-level engagements
For teams standing up AI-native product lines who need a senior to draw the architecture and set the bar.
Best way in is an email.
I reply within a day. Bring the problem, the constraint that makes it interesting, and the outcome you need. I'll tell you quickly whether I'm the right person for it.